THE EFFICIENCY OF THE “BUSINESS GAME” METHOD IN CLASSES IN THE PHARMACEUTICAL TECHNOLOGY OF MEDICINES

Authors

  • V. H. Zeleniuk Bukovynian State Medical University, Chernivtsi
  • O. M. Horoshko Bukovynian State Medical University, Chernivtsi
  • O. Iu. Tkachuk Bukovynian State Medical University, Chernivtsi

DOI:

https://doi.org/10.11603/me.2414-5998.2018.1.8827

Keywords:

business game, pharmaceutical technology of medicines, interactive teaching methods.

Abstract

The aim of the work – to evaluate the effectiveness of the educational process’ improvement using the interactive method of training – a business game.

The main body. The article describes the experience of using the educational-cognitive efforts’ activation method – the business game – in practical classes in the pharmaceutical technology of medicines for the pharmaceutical students. The results of the analysis of the students’ knowledge level at the beginning and at the end of the study has shown the advantages and disadvantages of implementation the business game method in the educational and pedagogical process.

Conclusion. The use of the business game increases the absorption of practical skills and discipline’s theoretical material by the students with reduction in the effectiveness of the method in association with its permanent use.

Author Biography

V. H. Zeleniuk, Bukovynian State Medical University, Chernivtsi

 

References

Kyrychenko, L.M. (2016). Praktychne navchannia v systemi pidhotovky maibutnikh fakhivtsiv u

farmatsevtychnomu koledzhi [Practical training in the system of training of future specialists in the pharmaceutical college]. Zbirnyk naukovykh prats “Pedahohika ta psykholohiia” – Collection of Scienti c Works “Pedagogy and Psychology”, 53, 192-200 [in Ukrainian].

Andrieieva, O.O. (2014). Doslidzhennia uspishnosti navchannia ta samootsinky aktyvnosti studentiv pry udoskonalenni vykladannia dystsypliny “Klinichna farmatsiia” [Study of the success of training and selfassessment of students’ activity in the improving of the teaching of the discipline “Clinical Pharmacy”]. Upravlinnia, ekonomika ta zabezpechennia yakosti v farmatsii – Management, Economics and Quality Assurance in Pharmacy, 5 (37), 41-45 [in Ukrainian].

Randi, M.A.F., & de Carvalho, H.F. (2013). Learning through role-playing games: an approach for active learning and teaching. Revista Brasileira De Educação Médica. 37 (1), 80-88.

Jersby, M.A., Van-Schaik, P., & Green, S. (2017). The use of multiple-criteria decision-making theory to measure students’ perceptions of high-fidelity simulation. BMJ Simulation and Technology Enhanced Learning, 3, 88-93.

Rybak, N.I. Metody aktyvizatsii navchalno-piznavalnoi diialnosti studentiv [Methods of activation of educational and cognitive activity of students]. Retrieved from: ttp://osvita.ua/schoollessons_summary/edu_technology/13690/ [in Ukrainian].

Doroshkevych, I.O. (2015). Vykorystannia interaktyvnykh metodiv navchannia sered studentiv farmatsevtychnoho fakultetu [Use of interactive teaching methods among the pharmaceutical students]. Klinichna ta eksperymentalna patolohiia – Clinical and Experimental Pathology. XIV, 4 (54), 231-233 [in Ukrainian].

Kharzhevska, O.M. (2011). Dilova hra yak odyn iz efektyvnykh suchasnykh metodiv navchannia u vyshchii shkoli [Business game as one of the most effective modern teaching methods in a high school]. Materialy za 7-a mezhdunarodna nauchna praktychna konferentsyya “Achivement of high school” – Materials for the 7th International Scienti c Practical Conference “Achivement of high school”. 20. 66-68. So ia (Bolhariia): Bial HRAD-BH [in Ukrainian].

Dovzhenko, I. (2013). Rol dilovoi hry u profesiinii pidhotovtsi maibutnikh fakhivtsiv sfery obsluhovuvannia [The role of business game in the training of future professionals in the service sector]. Pedahohika i psykholohiia profesiinoi osvity – Pedagogy and Psychology of Vocational Education, 6, 96-103 [in Ukrainian].

Dzendziura, N.I. (2013). Psykholohiia i pedahohika. Provedennia indyvidualnoho zaniattia za metodom rolovoi hry: navchalno-metodychnyi posibnyk [Psychology and pedagogy. Teaching an individual class by the role-playing method: a teaching guide]. Lviv: LIBS UBS NBU [in Ukrainian].

Makartseva, L.V., & Makartseva, V.D. (2015). Primenenie delovykh igr v vysshem obrazovanii [Application of business games in higher education]. Obrazovanie v sovremennom mire: Sbornik nauchnykh statey – Education in the Modern World: Collection of Scienti c Articles, 169-171 [in Russian].

Published

2018-06-12

How to Cite

Zeleniuk, V. H., Horoshko, O. M., & Tkachuk, O. I. (2018). THE EFFICIENCY OF THE “BUSINESS GAME” METHOD IN CLASSES IN THE PHARMACEUTICAL TECHNOLOGY OF MEDICINES. Medical Education, (1). https://doi.org/10.11603/me.2414-5998.2018.1.8827

Issue

Section

Вдосконалення вищої медичної освіти