FORMATION OF COMPETENCES IN MEDICAL STUDENTS ON THE DISCIPLINE OF PSYCHIATRY. NARCOLOGY BY MEANS OF ROLE GAMES
DOI:
https://doi.org/10.11603/me.2414-5998.2018.3.8734Keywords:
role game, students, psychiatry, narcology, іnnovative teaching methods.Abstract
The aim of the work – to develop and introduce into practice of pedagogical activities the role games on some topics of the discipline of Psychiatry. Narcology.
The main body. Modern medical education requires from students not only receiving a certain list of knowledge and skills, but also the formation of the necessary competences, that is, the skills of using the acquired knowledge in practice. One such competency is the ability to quickly and effectively diagnose neurotic disorders in patients. The research was based on the effectiveness of the use of author’s role-playing games in the study of the topic “Neurotic disorders”. The study was attended by 44 students of the 4th course of Medical Faculty on the specialty of Medicine. For assess effectiveness of role games, a questionnaire was used that included 4 questions about the expediency, effectiveness and personal impressions of students on the proposed form of study. The obtained results revealed high efficiency and positive attitude of students to this method.
Conclusions. According to results of the study, authors made a thesis about possibility and expediency of using role-playing games in teaching students the discipline of Psychiatry. Narcology. Acting either “a patient” or as “a doctor”, students better and deeper structure the acquisition of knowledge and can to train using them in practice in a safe environment. Proposed form of a lesson is able to improve students the educational level and form competencies that have planned in the typical curriculum of the discipline of Psychiatry. Narcology.
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