ON APPROACH OF THE LICENSED SOFTWARE USE WITH THE PURPOSE OF COMPUTER GRAPHICS MODELS DEVELOPMENT IN MEDICAL EDUCATION
DOI:
https://doi.org/10.11603/mie.1996-1960.2017.3.8149Keywords:
computer graphics, medical education, BodyParts3D, Blender, Unity, 3D-modeling.Abstract
The problems dealing with the use of physical models in medical education are investigated. There is presented the approach for software development with possibility of interactive design of anatomic structures. The used software is oriented to the licensed availability and deployment in medical universities.
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